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Castle crashers sandwich
Castle crashers sandwich






castle crashers sandwich

This sends an orb of fire traveling a medium distance forward at great speed, excellent for racking up DMG quickly at opponents. Orange: Fire Sphere- CC Knight delivers a fireball blast forward. Poison can automatically be removed if you touch water or are frozen. Poisoned enemies receive 2.5% DMG every second over the course of 5 seconds. The orb deals minimal pushback and also deals poison DMG to opponents. Green: Poison Sphere- CC Knight extends their palm and launches a straight moving orb of poison energy forward. This icicle doesn’t freeze opponents but is fast and can deal good knockback to high DMG opponents. Blue: Icicle Shot- CC Knight fires a fast-moving icicle shot forward. This ball of electricity momentarily stuns opponents like the Zero Laser before delivering knockback. Red: Electro-mancy- CC Knight fires a slow traveling bolt of electricity forward. This fiery blast deals good knockback to opponents with high DMG and can obviously set off explosive items. Orange: Ignition- CC Knight punches forward as a blaze of fire rolls forward a medium distance. Green: Poison Assault- CC Knight thrusts their palm forward as a rolling cloud of poison barrels forward! This cloud of poison deals no knockback, instead any opponent hit with the gaseous cloud will gain a sickly greenish tint to them, signifying they are poisoned. Otherwise it deals decent DMG and freezes opponents, sending them upward with knockback.

castle crashers sandwich

If the icicles hit any opponent, it deals a meteor strike if hit in the air. The icicles stay in the ground for a few moments if it does not make contact with an opponent and if touched will cause a freezing effect.

castle crashers sandwich castle crashers sandwich

From this cloud ascends 3 massive icicles that travels downward at a diagonal. Blue: Ice to See You- CC Knight points forward as a cloud of ice forms above their head. This lightning deals no knockback but causes flinching DMG to opponents and can capture multiple opponents in the electric blast at once. Red: Lightning Blast- CC Knight extends their arm forward and from their palm they emit a long-distance blast of lightning. If you continue holding the special attack button/try to press it once the magic meter is empty the Knight will simply emit a puff of smoke and cannot use magic again until the meter fills back up. Every time you use a special attack that utilizes magic, the meter will begin to deplete. Magic Meter-ĭirectly above the Knight’s health meter is a magic bar that automatically recharges similar to how it does in Castle Crashers. Pressing down B will allow the choice of which magic to utilize, but the Knight always begins the battle with (Red) electric magic. Unlike in the original game, the Knight you play as has access to 4 different elements of magic regardless of the color you choose. The Castle Crasher Knight is a unique fighter due to its large arsenal of spells they have at their disposal. Entrance: The Castle Crasher Knight falls down onto the stage and swings their sword twice before getting ready to battle.








Castle crashers sandwich